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Kahoot!

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Kahoot!

Get the Kahoot!

FAQ

A game‑based learning platform where hosts create interactive quizzes, polls, and activities that participants answer in real time on their own devices. It’s widely used in classrooms, workplaces, conferences, and community events to boost engagement, check understanding, and spark discussion. Sessions can be live with everyone together or self‑paced for homework, independent practice, onboarding, or refresher training. Everything runs on the web and mobile, so no special hardware is required.
Pick a ready‑made activity or build your own, then start hosting from the app or website. Choose options such as classic (solo) or team play, time limits, randomized answer order, and name guidelines before showing the lobby on a shared screen or projector. Share the game PIN so players can join from anywhere, including through Zoom, Meet, Teams, or similar tools when you’re remote. During play, you can pause, skip, and revisit questions, and at the end you’ll see a podium and insights you can save.
Players go to kahoot.it in a browser or use the mobile app, enter the game PIN, pick a nickname that follows your rules, and wait in the lobby until the host begins. Phones, tablets, laptops, and desktop computers are all supported; a modern browser and internet connection are the main requirements. For shared or limited devices, team mode lets several people collaborate on a single screen. If your organization enables player identification, entrants may be asked to provide verified names for accurate reporting.
Assignments let participants complete questions on their own schedule before a deadline you set. Hosts can choose whether to keep timers strict, allow retries, or shuffle answers, and then share a link or PIN through an LMS, email, or messaging app. Progress and scores roll into a report automatically so you can follow participation without running a live event. This format works well for flipped lessons, exit tickets, compliance refreshers, and asynchronous competitions.
Beyond standard multiple choice and true/false, you can add puzzles that require ordering, typed responses, polls for quick opinions, sliders for approximate values, and word clouds to visualize ideas. Images and short videos can be embedded to give context, and picture reveal effects build anticipation. Depending on your plan, additional formats such as brainstorm boards or open prompts can capture more nuanced thinking. Timers and points create friendly competition, and you can toggle them off when you want a low‑pressure check‑in.
Templates provide pre‑timed layouts for common use cases like warm‑ups, exit tickets, and team icebreakers—you just swap in your content. A built‑in question bank suggests vetted items you can adapt, and duplication tools let you remix existing public activities. If your questions live in a spreadsheet, import them to populate titles, options, and time limits in one step. An image library and simple media uploads help you add visuals quickly while keeping everything in one place.
Start with the basics: ensure the host device and players are on stable networks, close heavy downloads or streams, and update the app or browser. If you’re screen‑sharing over a video call, lowering the share resolution often improves responsiveness for participants. For school or corporate networks, ask IT to allow required domains and real‑time traffic used by the service. If a few players can’t join, have them switch from the app to a browser (or vice versa), try a different network, clear cached data, or re‑enter the PIN. Persistent audio problems on video calls are usually resolved by muting system sounds on the host device and letting the meeting platform handle voice.
After a session or assignment, you’ll get a breakdown by participant, question, and topic, highlighting correct rates, average times, and common misconceptions. These insights help identify who needs support and which concepts require reteaching. Filters let you focus on specific learners or items, and exports to spreadsheets enable gradebook updates or deeper analysis. For mastery learning, consider reassigning missed questions, creating a follow‑up activity that targets weak areas, or using results to form small groups.
A free tier covers hosting live games, creating basic activities, accessing many public resources, and viewing essential reports. Education and work plans add larger participant limits, advanced question types, enhanced reports, collaboration spaces, brand themes, and integrations suited to schools and organizations. Home plans focus on families and parties with seasonal content and higher player caps. Trials are frequently offered, and subscriptions can be managed through the website or an app store depending on where you signed up.
Hosts decide whether activities are public or private, and student‑focused features are designed so young learners can join by PIN without creating personal accounts. Name filters, automatic moderation tools, and reporting controls help maintain a respectful environment, and inappropriate content can be removed by hosts. Data is encrypted in transit, and the service follows education privacy frameworks such as COPPA and FERPA in the United States and complies with GDPR in applicable regions. Accessibility options include high‑contrast themes, screen reader support on key workflows, a read‑aloud setting for questions and answers on supported content, and availability in multiple languages so more learners can participate effectively.