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  • Kayla Cruz
  • 29 Jul 2024
Navigating Aether: The Ultimate Metroid Prime 2 Echoes Prologue Walkthrough Poster

Navigating Aether: The Ultimate Metroid Prime 2 Echoes Prologue Walkthrough

Welcome all to our expanded Metroid Prime 2: Echoes guide! We embark on our journey on the planet Aether, starting from the crash landing in the prologue before exploring the Temple Grounds area. While this initial segment lacks crucial collectibles, it seeds the essence of Metroid Prime by presenting many of Samus's gadgets, only to lose them for you to reclaim. As you navigate through, be vigilant for different logbook entries to improve your gaming adventure. Let's delve deep into the intricate details of Metroid Prime 2: Echoes, ensuring you’re fully equipped to save this alien world!

Starting the Adventure

After Samus gets caught in a tumultuous lightning storm, she crash lands onto Aether, somersaulting into action straight from the prologue area. Immediately, you might feel claustrophobic being seemingly trapped in a room. Familiarize yourself with the controls: the Left Shoulder button ('L' on GameCube) locks onto targets, while the Right Shoulder button ('R' on GameCube) allows free movement, though it immobilizes Samus while held down. As you find her Gunship, this becomes your first logbook entry. Activate the scan visor by pushing left on the directional arrow pad, then hold the Left Shoulder button to scan objects. Blue objects indicate scannable items, while red markers indicate lore entries that turn green once scanned. Escape the webbed-up room by aiming for the green button and shooting it to start your adventure.

First Encounters and Scans

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Scan Entry - GF Gate Mk VI

Proceed forward to a fork in the road; you'll find an impassable door to your left. Take the right path, where Samus will drop into a laboratory with a locked door and a blue control panel. Scan the control panel, dismantle the locking mechanism, and advance. In the next room, scan another control panel to open the door, known as GF Gate Mk VI.

Scan Entry - Map Station

Access the orange hologram behind the locked door to obtain the prologue area's map. This aids significantly in navigating future sections.

Scan Entry - Worker Splinter

Continuing forward, shoot through another webbed wall. You'll encounter deceased troopers with Worker Splinters utilizing them for food. Ensure you scan at least one Worker Splinter before proceeding.

Scan Entry - GSGT C. Benet, SPC B. Reeves

Further in, find GSGT C. Benet and SPC B. Reeves, two fallen soldiers adding valuable lore to your logbook. Morph into a ball to roll under obstacles, using bombs to clear debris. Be vigilant about scanning everything unfamiliar or notable for new logbook entries.

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Utilizing Bomb Slots

Scan Entry - Bomb Slot

Transforming into a ball, roll under the blocked path into a nearby vent; here, scan the bomb slot to uncover its significance. Use bombs for bomb jumps—activated by detonation—to reach the slot, activating a control panel in the previous room. This action triggers the emergence of newly possessed entities called Dark Troopers. Ensure you scan one to record their details. Utilizing Samus's arm cannon effectively is crucial in overcoming these enemies. After this confrontation, you gain access to previously blocked areas.

Facing Challenges and Gear Loss

Follow the previously inaccessible path until a cutscene introduces Dark Samus and shadowy creatures, resulting in the loss of most of Samus’s gear. Despite this temporary setback, use your wits and remaining abilities to advance.

Finding Save Points

Blast local vegetation, morph into a ball, and roll through vents into a new room. Eliminate enemies to reveal a save point behind destructible boxes, where saving will fully recharge your energy.

Finding Your Way Forward

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Scan Entry - Splinter

Navigate towards an industrial area. Drop down to locate a large container blocking your way. Nearby, scan a control panel to move the container. Continue past a large red door, cautious of the aggressive Splinters—quick blasts will fend them off. Remember to scan one first for documentation.

Scan Entry - Green Kralee

As you scale heights and navigate paths, make sure to scan the peaceful Green Kralee to add yet another logbook entry. Cross larger gaps where bridges used to be, scanning anything new.

Scan Entry - Splinter Cocoon, GF Bridge

Scan the idle Splinter Cocoons and the GF Bridge mechanism. Scanning here will reveal the mechanism's secrets; shoot to release the bridge and proceed.

Scan Entry - PFC M. Veroni

Beyond the door ahead, find the deceased PFC M. Veroni. Roll through a bug hole and emerge into the prominent Temple Grounds, taking a moment to absorb the vast, eerie beauty of the surroundings. This marks the end of the initial prologue journey on Aether. With this guidance, you're well on your way to unearthing all secrets, battling foes, and restoring the balance on Aether. For more in-depth assistance on boss battles and other areas, consult our complete walkthrough. Safe travels, bounty hunter!

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